Sunday, May 17, 2009

Rules of Utah driving

After living in Utah for 5 months Cara and I are finally going to get our driver's licenses. We haven't gone to get them yet because we're worried about failing the written test. There seem to be so many new driving rules to learn!

So to prepare, we're studying up on the surprisingly large number of Utah-only driving rules. Here are a few of them:
  1. On a 4 lane highway, the speed limit is also the minimum allowed speed. The expected speeds for each lane are, from right to left: +0mph, +5mph, +15mph, Mach2, and +0 in the carpool lane.
  2. When a car passes you on the left, immediately speed up by 5mph greater than the speed of the would-be passer.
  3. A Red light is actually Yellow for its first 3 seconds.
  4. Lines drawn in the parking lot are completely arbitrary and thus ought to be ignored. Feel free to invent your own driving lanes.
  5. Backing out of a parking spot is dangerous - don't do it unless you absolutely must. Instead, pull forward.
  6. Neighborhood roads are very wide one-lane roads.
  7. Construction zones are annoying. Get through them as quickly as possible.
  8. The appropriate amount of following distance is calculated thus: 0-80mph = 1 foot per 10 mph; 81+mph = 1 car length per Mach #.
  9. When a car's turning signal comes on, that is a clear indicator that the car's driver thinks you are a sissy. Immediately accelerate to close the gap between you and the car in front of you and show the other driver who the sissy is now.
  10. Don't ever use your signal. People will think you're a sissy.
  11. Pedestrians never have the right of way. Imagine they are orange cones. This makes every parking lot become a slalom course.
  12. Your half of the center is my "buffer zone."
  13. Always use the left lanes to pass. Or the right lanes.
  14. When in doubt, weave.

Friday, May 15, 2009

Star Trek lessons

I watched Star Trek today and I learned a few things (don't worry, no spoilers):
  1. Red matter is awesome.
  2. Escaping a black hole's gravity well is not only possible - it can be accomplished by simply dropping some of your cargo. Who knew?
  3. Flying into a black hole enables time travel! Woo hoo! No more slingshoting around the sun for me!
  4. More fun with black holes - the presence of a black hole less than 1 AU from your current position is fun to watch. Don't worry, you are apparently at no risk of being sucked into the black hole. Niiiice.
  5. Romulans love tattoos and green lighting.
  6. Romulans also like to perform interrogations while standing in a bathtub.
  7. Vulcans live in stalactites.
  8. Chekov has mad skills with the transporter - when it suits him. He can lock onto and beam up entangled bodies as they fall at terminal velocity toward a black hole but he can't keep the signal locked onto someone if they slide 3 feet down a slope.
  9. Light flares are purdy. People in the future love them so much that they position most of their lighting to point outward from the walls rather than projecting down from the ceiling.
  10. Cpt. Kirk is a lousy hand-to-hand combatant.
  11. With a '60s muscle car you can outrun a 23rd century police officer on his flying motorcycle.
  12. A 24th century mining vessel is pretty much invincible against several armadas-worth of 23rd century warbirds.
  13. Bullys are a universal constant. Even on Vulcan.
  14. Kirk is a hot head, but that Spock dude is a loose cannon. Shee-oot.
  15. Apparently, it is possible to make a good odd-numbered Star Trek movie!

Monday, May 11, 2009

The Most Overrated Games of All Time

I made a blog post a couple of weeks ago about purchasing a PS2 so I could experience games that I had missed as a consequence of my Nintendo snobbery. I've since completed Shadow of the Colossus and God of War and while I enjoyed both games, they didn't quite meet my expectations.

That got me thinking - what are the most overrated or overhyped games of all time? What titles routinely appear on people's "best 100 games of all time" lists despite being so-so compared to their own contemporaries?

Surprisingly, it wasn't a difficult task. I came up with a fair number of them before paring the list down to something manageable. I settled on a list of 13 unlucky but definitely overrated video games.

A caveat before I launch into it the list. Many of the games on this list are good. Fun even. But are they great? I say no. It is my humble opinion that each game on this list, from top to bottom, does not deserve the admiration, the respect, or the emotion that the gaming community affords them.

Without further ado, let's begin:


#13. NiGHTS Into Dreams - Saturn
The Sega Saturn was a 2D workhorse - easily the most powerful 2D video game console of all time. Unfortunately for Sega, the rest of the gaming world had jumped headlong into 3D gaming. A prime example of Sega's desperate scramble to remain relevant, NiGHTS was the first high profile game touted as being "2.5D", meaning that it toed the line between old-fashioned 2 dimensional games and the rising generation of 3 dimensional offerings. Nintendo offered Mario 64, Sony had Crash Bandicoot (who we'll get to in a minute), and Sega responded with NiGHTS.

In a nutshell, NiGHTS boils down to this...use the analog joystick to "fly" across a 2D landscape. Perform loop-de-loops and other tricks to fly through rings and collect stuff. That's...pretty much it.

Novel? Yeah, I suppose so. The sensation of flight is unique for a 2D platformer. But is this a classic gaming experience? Methinks not.

#12. Tomb Raider - Playstation 1
One of the earliest third-person 3D action/adventure games, Tomb Raider was heavy on exploration, puzzle-solving, and gunplay. But let's be real about this. Tomb Raider only had two things going for it. Well, maybe three if you count Lara's butt-cheek hugging khaki shorts that must've been oh-so practical for all that adventuring in the jungle. Yes, this game was all about Lara and her assets. Had she been, say, an aging archaeologist in a fedora hat, would anyone even remember this game? I seriously doubt it.

#11. Metroid - NES
First off, let me say that I am a huge fan of the Metroid mythos. I recognize the brilliance of Super Metroid (though I'm not personally a fan), I enjoyed the GBA Metroid offerings, and I absolutely love Metroid Prime (and Prime 3). That being said, the original Metroid, if we're all being honest with ourselves, is not a good game. Yes, it has a female lead character. Yes, it permits non-linear exploration of your environment. And yes, it has influenced game design in a way few games ever have. Were this a list of "most influencial" games of all time Metroid would almost certainly be near the top. Unfortunately, it's also near the top of this list of "most overrated" games because, it's just not a fun game.

#10. Legend of Zelda - NES
Don't get me wrong, the Legend of Zelda is good game. A great game even, especially for its time. But like Metroid, I feel that ole Zelda is more influential than classic. Have you tried playing it recently? Even for a retro gamer, it's painful to play an adventure game like this without the aid of modern conveniences like a map or a storyline. Again, I'm not saying it's a bad game. All I'm saying is that there's a bigger gap in quality between Zelda1 to Zelda3 than there is between Super Mario Bros to SMB3. It just hasn't aged well in my book.

#9. Donkey Kong Country - SNES
At its core, Donkey Kong Country is a so-so platformer released in an era when so-so platformers were a dime a dozen. What made DKC special was its impressive graphics, made possible using pre-rendered 3D graphics built on very expensive SGI super computers. There's no arguing that the graphics were impressive, but like so many of today's games, Donkey Kong Country's beauty was only skin deep. The game is just plain shallow, from it's floaty, imprecise controls to it's linear and downright boring level designs. DKC also made popular the "percent complete" game design that ranks up there with fetch-quests and rapid tapping as one of my least favorite things to do in a video game. I don't want to collect every stupid banana on every one of these mundane levels, thank your very much. Uggh. Mr. Miyamoto said it best, "Donkey Kong Country proves that players will put up with mediocre gameplay as long as the art is good." Amen to that brother.

#8. Earthbound - SNES
Earthbound is the quintessential cult classic. It's adored by a precious few diehards and unknown to the rest of mankind. Even so, it routinely pops up on lists of "Best RPGs" or even "Best All-Time" lists. I do not understand the fanatical cult following that the game has developed over the years. I've played it and enjoy it, don't get me wrong, but it's in an Ed Wood-sort of way. It's so awkward - so bizarre that I feel compelled to laugh right along with it despite the fact that I don't understand the joke.

Bottom-line: Earthbound is a so-so RPG with awful graphics, a tiny roster of playable characters, a weak battle system, and way out-there storyline. Granted, it has some redeeming qualities, but there's nothing here to fawn over. As the comic book guy might say, "most...overrated RPG...ever."

#7. Shadow of the Colossus - Playstation 2
Shadow of the Colossus is easily one of the best games on this list. But I'm telling you, it doesn't deserve all of the superlatives that are thrown at it. When reviewers discuss the game they use hushed tones as if they're describing Michelangelo's roof of the Sistine Chapel. They speak as if playing SotC is some sort of deeply religious experience. It's a video game for crying out loud! And not an involved one at that.

For those who haven't played it, Shadow of the Colossus is 16 boss battles - nothing more and nothing less. There s literally nothing more to the game. It's like Zelda: Wind Waker with all of the dungeons and towns removed. What's left are the most boring parts of the game (the 10-15 minutes of travel from one place to the next) and the most exciting parts of the game (fighting the boss).

It's fun. It's beautiful. It's an experience. But it's all highly, highly overrated.

#6. Crash Bandicoot - Playstation
Most of the games on this list are good, but not great. Crash, on the other hand, always has been and always will be a horrible video game. First and foremost, Crash is a me-too mascot platformer in the vein of good ole Sonic the Hedgehog. However, while Sonic introduced speed and attitude to the gaming landscape, Crash simply added claustrophobia to the 3D platformer genre. While his contemporaries, most notably Mario 64 and NiGHTS, were encouraging freedom of motion, Crash was busy restricting your movement to a tunnel that was about 3 Crash's tall by 3 Crash's wide. It was like playing Rayman 2 inside of a sewer. Only less fun.

#5. Mortal Kombat - various
Ah yes, Mortal Kombat. One of a gazillion Street Fighter 2-wannabes. It stood out from the crowd for one and only reason - the "fatality." With this new game feature, Mortal Kombat enabled thirteen-year olds everywhere to literally rip each other's heads off. It was the game that launched the ESRB rating system. The game that exposed Nintendo's censorship practices. The game that legitimized palette swapping as a way of adding more playable characters. Oh, and by the way, it was a downright lousy fighting game.

#4. Resident Evil - Playstation 1
To me, Resident Evil was an early 3D action game (read: early = awful) with a fresh new premise, that of survival-horror. I'll admit, playing Resident Evil was a trip - a downright frightening experience. But upon close inspection, any reasonable person will have to admit that the game affixed to that experience is pretty awful.

First and foremost is the infamous tank-like control scheme. The combination of these controls with a fixed camera and variable camera placement made for some of the most frustrating game mechanics ever, especially during RE's numerous tense moments. Without a doubt, this game would have been far more enjoyable as a point-and-click adventure rather than the pseudo-action game that it tried to be.

Less famous but equally horrible was the game's overall poor design. It amounted to a series of nonsensical fetch-quests and lame puzzle-solving. I mean come on...why in the world would a crack covert ops team need to pick locks or find a door key while searching through an abandoned mansion. Kick the darn door down! Shoot the doorknob off! Are you kidding me?

#3. Sonic the Hedgehog - Genesis
Even the most diehard Sonic fan has to admit, in his heart of hearts, that the gameplay in the original is incredibly shallow. He has one move for crying out loud. Jump! Sure, the level designs were good, but for its sheer size (or lack thereof) Sonic the Hedgehog has to be regarded as a fun diversion when compared to its nemesis and chief rival, the mighty Super Mario World. Sonic's twenty-one "acts" simply do not measure up in quantity nor quality to SMW's 96 levels.

No, the continued popularity of this title has less to do with its quality than with its titular character. Like Lara and her polygonal push-up bra, Sonic's fame can primarily be attributed to his toe tapping, bad boy attitude. He was followed by a veritable flood of copycats, from Sparkster (an opossum), to Earthworm Jim (yeah, a worm), to Cool Spot (the 7UP mascot), to Awesome Possum (another opossum) all the way down to Crash Bandicoot (whatever that is). In terms of fun factor, many of his wannabes actually managed to outdo to ole Blue Bomber. It has been said that one of the criterion of greatness is that you are "oft imitated but never duplicated". In that regard, Sonic fails miserably. And that, my friends, is why Sonic is so high up on this list.

#2. Final Fantasy VII - Playstation
I hate this game. Not because it's bad, mind you, but because it is not deserving of all the praise it has received over the years. For the life of me I cannot understand why it has placed in the top 3 of virtually every significant "best games ever" list of the past decade. Again, FFVII isn't a bad game. Bebe's Kids for the SNES was a bad game. But FFVII is all flash and no sizzle. All style with no substance. In more technical terms, it's plagued by horrendous loadtimes, too-frequent random battles, too-long battles, a small roster of playable characters, and a mundane, last-generation battle system. Yes, it ushered in the era of 3D RPGs, but its legacy also includes obnoxious story elements such as the teenage anti-hero brimming with teen angst. We also have FFVII to thank for the gender-bending character designs that continue to plague the RPG genre. And for the seemingly endless FMV sequences. Thanks, but I'll pass.

In my book, FFVI was the "Final" Fantasy.

...And now, for the most overrated, most undeserving game of all time!!!!

#1. Every game ever made for the original Game Boy
That's right. All 626 of these turds can rot in a landfill for all I care. Have you pulled out your old Game Boy recently? Playing any game on it is like staring through a tank of lemonade at a 2-inch black-and-white TV screen on a bright summer day in Phoenix while listening to a broken music box and holding a brick in both hands. How in the world did Nintendo manage to convince us to use this system, much less sell us 1 billion of these games?

Now I realize that it's a bit unfair to blame the software. The real culprit here may be the toaster that we played them on. But even so, every single game on the system is forgettable.

  • Super Mario Land? Is that Mario or a flea? And is he really piloting a submarine?
  • Donkey Kong Land? Either I need glasses or it's my Game Boy that's seeing double.
  • Metroid II? AH, a Metroid with legs! AH, a Metroid that floats like a jellyfish!
  • Tetris? Tetris is now on approximately 3 million platforms. This is the second-worst platform to play it on.
  • Zelda: Link's Awakening? Actually, this is probably the one and only exception to the rule. This game was pretty darn good.

Long story short, when the DS was released it did not feature backwards compatibility to the Game Boy. Finally, we had met the day when these games would no longer haunt us. Good night, and good riddance to the most overrated 625-chapter "game" of all time.

So there you have it - my painstakingly researched list of the most overrated games ever. May they rest in peace, and may people recognize them for what they truly are, and not for what they believe them to be.

Thursday, May 7, 2009

Ainsley the Deep Thinker

I had a wonderful moment with Ainsley today. After getting the girls ready for bed and reading them books, Ainsley said her bedtime prayer. Immediately after finishing, she asked me, "Daddy, why do we finish with 'in the name of Jesus Christ', and why do we start with 'Heavenly Father'?"

What a teaching opportunity! I quickly rehearsed to my captive audience the plan of salvation, explaining that Heavenly Father sent us to Earth to obtain a body and to learn how to master it. I explained that gour bodies are imperfect by virtue of the Fall so we all make mistakes which prevent us from approaching our perfect Heavenly Father. Directly, that is. I explained that because Jesus lived a perfect life and died for us, he made it possible for us to come back into Heavenly Father's presence and made it possible for us to communicate with Him. Jesus is our advocate and so when we pray, He carries our message back to our Father who love us and who wants to hear from us.

Ainsley thought on this for a second and then asked, "So, it's like we call Heavenly Father on the phone and Jesus listens to us, writes it down, and brings the message to Heavenly Father?"

"Yes, Ainsley. I think that's how it works," I told her.

Friday, May 1, 2009

Lemming Flu


Unless you're living under a rock, you've heard of a contagious disease that has affected people in Mexico and elsewhere in the world. The WHO and CDC are calling it an "outbreak" and the media is using words like "pandemic" and "crisis" and "emergency" with increasing frequency.

What is this horrible malady that warrants an "emergency response" from the CDC? What disease has shut down dozens of schools across the United States, grounded flights across the globe, and been the top story on every news medium in America?

It's the flu, of course.

I must be missing something. What exactly is it about this bug that should concern me? Has anyone answered that question? Have they told us anything that can be interpreted as "be afraid, this disease will maim and kill your family"? Personally, I haven't heard anything to that effect.

Now I don't want to sound callous as I say this, but an illness that infects a couple thousand people and kills a few hundred in Mexico does not worry me much. It's a 2nd world country for crying out loud! People there don't have access to medical treatment the way we do here. The people who are catching this thing here aren't dying because they're being treated and besides, the symptoms of this bug are NOT BAD! It's the flu!

According to CDC, here are the symptoms:

"The symptoms of H1N1 flu in people are similar to the symptoms of regular human flu and include fever, cough, sore throat, body aches, headache, chills and fatigue."

Oooh, scary. It's the FLU!! I don't know about you, but I get the flu every other year. In fact, it just worked it's way through my entire family. Big woop. I'm certainly not going to build my life plans around it. Why should this shut down a school, honestly?

Bottom line, I refuse to be a lemming. Someone somewhere decided that this is newsworthy and the next thing you know it's an epidemic of catastrophic proportions. I just don't buy it. Not without some proof.

Of course, I could be dead wrong about this. This could turn out to be a tragedy and I'll have to eat my words. But shouldn't we wait until there's some indication that this is worth worrying about? At this point all we know is that it's the flu and that its symptoms and treatment are the same as for the common flu. It's also contagious, but again, what exactly is the big deal?

I for one am not going to live in fear for no good reason.