Sunday, September 13, 2009

Dining The New Room

Over the past two weeks I converted part of our downstairs from this:


...to this:



As is the case for most good ideas in this household, it was Cara's idea to get rid of the formal dining room in favor of an office. I'm pleased with the result, especially since I no longer have to work on my laptop from a dining room table.

Sunday, September 6, 2009

And 1



In case you didn't know already, Cara and I are expecting baby number four in April. Not exactly the distant future, but it sure feels that way.

No, we don't know if it's a boy or girl yet (it's still a walnut) but I'm secretly rooting for a boy. It would be nice for Gavin to have a brother to fight with. Then again, I love my girls and another one would be just as nice.

Now we all just have to survive the first trimester and Cara's incapacitating nausea. Cara gets the worst of it, but you know the old adage, "when Mom's not happy, no one is happy." Ain't that the truth? Bottom line: the entire process of pregnancy makes me very, very, very glad I'm a dude.

Nonetheless, we're excited, happy, and looking forward to the arrival of the newest Little Lockard.

Wednesday, August 5, 2009

10 Blissful Years

A little arithmetic for you -- 1999 + 10 = infinity minus 10

Today, August 6th 2009, marks ten years since I married my sweetheart Cara. She was the answer to my prayers back then and she remains a dream come true to this day. I feel so honored to be with her and blessed to have found her in the first place.

I told Ainsley this evening about our upcoming special day. I said, "Ainsley, tomorrow is Mommy and Daddy's tenth anniversary. That means that we've been married for 10 years!" To which she replied, "So when are you going to stop being married?" I told her, "Never! We'll be married forever."

Forever. That's a comforting thought. There's no one else I'd rather spend forever with than the woman I've spent the past decade falling deeper and deeper in love with.


The happy couple...they had no idea what they had in store for them.

Wow, what a beautiful bride...

Check out that pretty lady...she hasn't aged a day. If she has then she's getting more beautiful as she ages.

Saturday, July 25, 2009

Obama's true colors

President Obama...
His wife is unabashedly anti-American. His preacher and "mentor" is a black liberation theologian who wants God to "damn America." Yet somehow, simply because he hasn't "gone on record" regarding his beliefs about racism in America, people didn't know where he stood. He's beyond all that nonsense, people told themselves. He's enlightened - smarter and more mature than the rest of us mooks.

Or not.

Our president - the leader of the free world - officially went on record this week by saying that a Massachusetts police officer "acted stupidly" for arresting Henry Gates, a Harvard professor, in his own home. The police officer, Sgt. James Crowley, cited Gates for disorderly conduct and hauled him off to the station.

With only that much information available to him, Obama essentially said, "well that's an obvious case of racial profiling. Our nation's police officers need to knock that off."

Umm, excuse me? Check your facts before passing judgment dude. In fact, don't pass judgment at all because you weren't there. You don't know what Gates said or did. Everyone who was there, including a black police officer, agree that Gates was out of line. I don't know for sure if that's true (I wasn't there) but I'll tell you what...if anyone was going to get riled up and rail on a white police officer it just might be a Harvard (read: flaming liberal) professor (read: arrogant) who teaches, advocates, and politicizes African American history. I'll bet he's been gearing up for a confrontation like this for the past 40 years. Again, whether this encounter warranted an arrest or not is none of my business, but it would not surprise me one bit.

So, back to Obama. His message is this...to arrest an educated black man is to "act stupidly." Never mind why you arrested him, or what the man says or does to you. Those are inconsequential, circumstantial details. You just don't do it. Uh, ok. Shouldn't justice prevail? Shouldn't we all be treated equally? Or should rich folks and movie stars and anyone else who could give me trouble be treated somehow different? I say no.

Yesterday Obama tried to smooth things over by saying that he should have "calibrated his words" differently. Whatever dude. Now we know what you think. The funny thing about words is that you can't take them back.

IMHO, this provides further evidence for the real Obama and not the messianic, rock star character the media has been shoving down our throats for the past 18 months. He's an elitist; an ultra-liberal American-hater. I hope this further galvanizes the opposition that is quickly gathering for his health care reform bill and the cap & trade legislation.

He can't smile and lie his way out of this one.

Monday, July 13, 2009

Ward splits

Yesterday our ward split...finally. The old Saratoga Springs 2nd ward was absolutely MASSIVE. Every week we filled the chapel and the entire basketball court. Every Sunday was like stake conference. Our ward had two Elder's Quorums, two Primaries, four Nurseries, and a Gospel Doctrine class that filled the entire chapel. So this split was long overdue.

Geographically, our new ward (Saratoga Springs 3rd) is precisely 6 streets wide by 2 streets tall. That's roughly the size of each of the neighborhoods we lived in back in Washington. Of course, in Monroe, Mill Creek and Everett, the most LDS families we ever had in our neighborhood was 3. Now we have about 100+ LDS-inhabited house out of the 120 houses in our new ward. Weird.

Still, I'm excited for the new ward. It's so easy to get lost in such a humongous group of people. Being with a smaller and more stable group will make it much easier to make friends, hold meaningful callings, and just feel more included. Our kids don't do well with big groups so it'll be a blessing for them as well. But more than anything, I'm excited because I won't have to go to the chapel half an hour early to reserve a soft seat in the chapel!

Tuesday, June 30, 2009

Fourth of July

Growing up I enjoyed the Fourth of July. It was a time for some family fun. I have fond memories of boat outings and sightseeing trips. As a teenager my brothers and I made it a tradition to go watch an action movie in theaters.

Unfortunately, a lot of that magic has been lost since I became an adult. I still appreciate the purpose of the holiday, of course. You gotta be a Michelle Obama-esque America-hater not to enjoy the celebration of our nation's very existence. But while I maintain my love for the reason for the season, I don't appreciate the way a lot of people choose to celebrate it.

I simply do not understand why lighting things on fire, making tiny, unimpressive explosions, and littering your neighbors' yards with the resulting trash is a great way of celebrating the nation's independence. Uggh.

A few years back - this was 2003 I think - I had a run-in with a neighbor that pretty much solidified my position on this topic. This was back when Cara and I lived in Monroe, WA. Our house was in a cul-du-sac and apparently it was a tradition amongst our neighbors to light off fireworks in the street until the wee hours of the morning. At about 1am I finally got fed up with it and went outside to ask the group to shut it down and go to bed. City ordinances said that fireworks had to be wrapped up by 11pm, so I felt I was making a legitimate request.

Long story short, one hot-headed neighbor didn't appreciate my request and came bolting over to my driveway to explain his position. Mind you, this guy was about 6'2" 245lbs to my 6'0" 170lbs so I wasn't exactly looking to exchange blows with him. But he felt the need to explain his pyromania to me from about 2 inches away. I hope I never have that much of another man's saliva spattered on my face ever again. Blech.

Anyway, if your weekend plans involve some form of firemaking, have fun and be safe. Just know that I'll be somewhere else, doing something else, with someone else. So enjoy. And God Bless America.

Sunday, June 14, 2009

A Baptism in St. George

One of the best things about having moved to Utah this past year is that we now have frequent visits with Cara's family. I'm getting to know Cara's sister Jessica much better, as well as her boyfriend Lee. My girls have also enjoyed spending time with their Utah cousins, especially Adree, Jessica's only daughter.

On Saturday I had the great privilege of baptizing Adree. It was the first time since my mission that I had performed a baptism. It had been so long that I had to break out my "white Bible" to review the words of the ordinance. Luckily, I got the words right and everything turned out OK, or at least that's what the witnesses said. If I screwed anything up, it's on their head now, right?

The baptism was in St. George. Cara's aunt and uncles from her Dad's side were there, as was Cara's mom (obviously) and brother Sterling. Quick note: Sterling looked like the bum from Happy Gilmore (the one who was Adam Sandler's caddy), but we were glad he made it.

Anyway, I am very happy for Adree. She is the sweetest kid. She has a perpetual grin on her face that is utterly infectious. I only wish my girls could spend more time with her so she can have some girl playmates and so some of her cuteness can rub off on them.

I'm excited that she has joined the Church. She's blazing the trail for her family to follow and I'm confident that she made the right choice. It's a big deal to make the commitment that she just made. It really is. It's not an easy thing to do. I've often thought it strange that Heavenly Father allows children, at a very young age, to make such a life-altering decision. Do they really know what they're getting into?, I've asked myself.

I think they do. I think they know enough and have felt enough of the Spirit to have "planted the seed" as Alma put it. And that's all that really needs to have happened at that point. Besides, in God's eyes we're all little children, and we need to strive to retain the trusting and loving nature of youth. This weekend reinforced that for me. It was a testimony-builder for me. It made me want to be more like Adree - to be willing to make commitments to Heavenly Father and to be an example to those around me. I wish her and her family all the best.

Thanks for giving me that opportunity Adree!

Friday, June 5, 2009

I'm still a man, right?

I watched a movie today that made me cry. Well, technically my eyes just got a little watery. No actual tears appeared, but it was darn close. This sort of thing is, I assure you, a very rare occurrence. In fact, I can think of only two other movies - Schindler's List and Charly - which evoked this level of emotion inside of me. Hopefully this doesn't mean that my man-ness isn't on the decline. After all, after two days I was winning our office mustache-growing contest. That's proof enough, isn't it?

The reason I'm blogging about this isn't necessarily to show my tender side. Rather, I feel the need to explain it because it was such a surprise. I never would have guessed that this particular movie would choke me up.

The movie is Valkyrie, Tom Cruise's recent drama flick. It chronicles the last and most famous assassination attempt on Hitler's life made by German citizens. I hadn't intended to even watch the movie since I more or less already knew the about this unsuccessful coup, but more so because I think Cruise is a loony and I hate most of his self-promoting movies. Aside from Last Samurai, I can't think of any Cruise movie I've ever really enjoyed. Regardless, I got the movie from Netflix and watched it this evening.

Long story short, I enjoyed the movie. I found it to be a very compelling drama and a fascinating "what-would-you-do ?" character study. However, it wasn't until the credits rolled that I felt a knot in my throat. Up until then it was just a story. But there at the very end - after seeing or being told the fate of each of the key conspirators - it hit me. And here is what it was:

These men gave their lives for the greater good of their fellow men. They had families and they were certain that if the coup failed, not only would they die, but their wives and children would suffer as well. But they chose to do it anyway, because it was the right thing to do.

They knew, as did virtually everyone at the time, that it was only a matter of time before the Third Reich would be gone. The writing was on the wall, so to speak. They could have taken the easy way out and simply waited until someone else fixed their problem for them. Or they could have taken an even more cowardly position by convincing themselves that they were not in control of their own destiny, or put another way, they had not other choice. Someone else was choosing their destiny for them.

I'll admit, I felt some real emotion and very real admiration for the men and women characterized in that movie. Even if 99% of the story was fabricated or embellished (this was Hollywood afterall) I still have to recognize the sacrifice that they really did make and I thank them for it.

Thursday, June 4, 2009

Musings on E3 2009

In case you don't know, E3 is the Electronic Entertainment Expo. It's by far the biggest and most significant trade show for the ever-expanding video game industry. Having been a gaming enthusiast for a few years now (perhaps two full decades) I keep a watchful eye on the yearly E3 spectacle.

If you want a full run-down on the event, check out these sites:
http://e3.gamespot.com/
http://e3.g4tv.com/e32009/index/
http://e3.ign.com/

I won't bore you with a half-hearted wrap-up, especially since I, yaknow, wasn't there. I'll just give you my thoughts based on all the news I've read and videos I've watched.

First of all, this year's show wasn't half bad. After last year's all-around snoozer, Sony, Microsoft and Nintendo all brought their A game to the floor. Well, their B game anyway. In Sony and Microsoft's case their unveilings of motion-sensing technologies seemed more like a B-movie, but more about that later. All in all the show was great, with equal parts of exciting new hardware, software, and services being shown.

Sequels, sequels, and more sequels. The video game industry has officially gone Hollywood with a slew of sequels and remakes which account for every single major game announcement at the show. It's as if the entire industry has either lost its creative muscle, or it has developed a severe case of risk aversion. The Big 3 (Sony, MSFT, and Ninty) are by far the chief offenders, but big Third party publishers such as EA, Activision and Take Two didn't far any better. In fact, I can't think of a single significant game announcement that was new IP. Not one. If you can think of one, please correct me.

I wish I had the Xbox 360 Arcade. The steady stream of remakes keep on coming to Microsoft's online store. I couldn't care less about the 360 and its core titles, but man am I jealous of the classic games that are being ported and remade on their 360 Arcade. Castlevania: SotN, Bionic Commando, TMNT: Turtles in Time Re-shelled and Perfect Dark. The list keeps going. At least Contra Rebirth is coming to Virtual Console. Sigh.

Me too meets waggle control. It was inevitable, but Sony and Microsoft made belated responses to the venerable (and well established) Wiimote. I kind of think it's too little, too late, but time will tell.

Microsoft's Project Natal is a video-based sensor bar that promises controller-free gaming. When I saw the demo of the guy waving his hands around to "hit" the balls on-screen, I instantly thought of Sega's the Sega Activator, an infrared octagonal controller that read a user's motions as they passed a hand or foot or buttcheeck over the infrared beams projecting up from the ground. That pricey peripheral had a couple of games released for it. I predict a similar fate for MSFT's Neo-Natal add-on. Not because it isn't an exciting new technology deserving of some success. I just can't think of any wildly successful add-on for any gaming console, much less one that was priced about the same as the console itself. I'm looking at you, 32X. And you too 64DD.

While Microsoft's anti-controller was cool, if a bit pie-in-the-sky, Sony's motion controller was pure comedy. Having already botched one release of a pseudo-motion controller, the Sixaxis, Sony dropped the traditional two-handed controller design and essentially took a Wiimote and put a colorful pulsating ping-pong ball on top of it. Seriously. And like Natal, it was essentially vaporware - a technology with attending tech demos. Weeee!

Call me when you've actually got something to show guys.

Oh, and btw, Nintendo also made a motion control announcement, launching a $25 add-on that increases the Wiimote's sensitivity. Somehow I think this one has a chance for success. Maybe.

Nintendo releases a 1.5 release. Wow. That pretty much sums it up for me. Nintendo, to me, is the Disney of video games. They have this market figured out like no one else. It's not even close. But as a gamer, it's absolutely infuriating. What am I talking about, you ask? It is that Nintendo's business model and release schedule look basically amount to this:

1) Launch a new console
2) Release one game per franchise for the system.
3) Sell many, many, many copies of each of these games at full-price for the life of the system.
4) Launch new console. Rinse, repeat.

What this means is that we see a new Mario, Zelda, Metroid, whatever, but once every 5-6 years (the tired Mario Party series being the lone notable exception). This as opposed to everyone else's release schedule which requires that their game franchises see a sequel once ever year, or two years in some extreme cases. For the most part those sequels are nothing more than new levels on the exact same game.

Amazingly, Nintendo announced the forthcoming release of Super Mario Galaxy 2, which Miyamoto admitted is a 1.5/expansion-pack sequel to probably their most significant game of this generation. I don't think I'm exaggerating when I sat that this announcement from Nintendo is a mini-miracle. I'm ecstatic about it! Maybe, just maybe they'll do this sort of thing with some regularity. I'm not holding my breath though - I'll bet you a million yen that it's a one-time occurrence.

Sunday, May 17, 2009

Rules of Utah driving

After living in Utah for 5 months Cara and I are finally going to get our driver's licenses. We haven't gone to get them yet because we're worried about failing the written test. There seem to be so many new driving rules to learn!

So to prepare, we're studying up on the surprisingly large number of Utah-only driving rules. Here are a few of them:
  1. On a 4 lane highway, the speed limit is also the minimum allowed speed. The expected speeds for each lane are, from right to left: +0mph, +5mph, +15mph, Mach2, and +0 in the carpool lane.
  2. When a car passes you on the left, immediately speed up by 5mph greater than the speed of the would-be passer.
  3. A Red light is actually Yellow for its first 3 seconds.
  4. Lines drawn in the parking lot are completely arbitrary and thus ought to be ignored. Feel free to invent your own driving lanes.
  5. Backing out of a parking spot is dangerous - don't do it unless you absolutely must. Instead, pull forward.
  6. Neighborhood roads are very wide one-lane roads.
  7. Construction zones are annoying. Get through them as quickly as possible.
  8. The appropriate amount of following distance is calculated thus: 0-80mph = 1 foot per 10 mph; 81+mph = 1 car length per Mach #.
  9. When a car's turning signal comes on, that is a clear indicator that the car's driver thinks you are a sissy. Immediately accelerate to close the gap between you and the car in front of you and show the other driver who the sissy is now.
  10. Don't ever use your signal. People will think you're a sissy.
  11. Pedestrians never have the right of way. Imagine they are orange cones. This makes every parking lot become a slalom course.
  12. Your half of the center is my "buffer zone."
  13. Always use the left lanes to pass. Or the right lanes.
  14. When in doubt, weave.

Friday, May 15, 2009

Star Trek lessons

I watched Star Trek today and I learned a few things (don't worry, no spoilers):
  1. Red matter is awesome.
  2. Escaping a black hole's gravity well is not only possible - it can be accomplished by simply dropping some of your cargo. Who knew?
  3. Flying into a black hole enables time travel! Woo hoo! No more slingshoting around the sun for me!
  4. More fun with black holes - the presence of a black hole less than 1 AU from your current position is fun to watch. Don't worry, you are apparently at no risk of being sucked into the black hole. Niiiice.
  5. Romulans love tattoos and green lighting.
  6. Romulans also like to perform interrogations while standing in a bathtub.
  7. Vulcans live in stalactites.
  8. Chekov has mad skills with the transporter - when it suits him. He can lock onto and beam up entangled bodies as they fall at terminal velocity toward a black hole but he can't keep the signal locked onto someone if they slide 3 feet down a slope.
  9. Light flares are purdy. People in the future love them so much that they position most of their lighting to point outward from the walls rather than projecting down from the ceiling.
  10. Cpt. Kirk is a lousy hand-to-hand combatant.
  11. With a '60s muscle car you can outrun a 23rd century police officer on his flying motorcycle.
  12. A 24th century mining vessel is pretty much invincible against several armadas-worth of 23rd century warbirds.
  13. Bullys are a universal constant. Even on Vulcan.
  14. Kirk is a hot head, but that Spock dude is a loose cannon. Shee-oot.
  15. Apparently, it is possible to make a good odd-numbered Star Trek movie!

Monday, May 11, 2009

The Most Overrated Games of All Time

I made a blog post a couple of weeks ago about purchasing a PS2 so I could experience games that I had missed as a consequence of my Nintendo snobbery. I've since completed Shadow of the Colossus and God of War and while I enjoyed both games, they didn't quite meet my expectations.

That got me thinking - what are the most overrated or overhyped games of all time? What titles routinely appear on people's "best 100 games of all time" lists despite being so-so compared to their own contemporaries?

Surprisingly, it wasn't a difficult task. I came up with a fair number of them before paring the list down to something manageable. I settled on a list of 13 unlucky but definitely overrated video games.

A caveat before I launch into it the list. Many of the games on this list are good. Fun even. But are they great? I say no. It is my humble opinion that each game on this list, from top to bottom, does not deserve the admiration, the respect, or the emotion that the gaming community affords them.

Without further ado, let's begin:


#13. NiGHTS Into Dreams - Saturn
The Sega Saturn was a 2D workhorse - easily the most powerful 2D video game console of all time. Unfortunately for Sega, the rest of the gaming world had jumped headlong into 3D gaming. A prime example of Sega's desperate scramble to remain relevant, NiGHTS was the first high profile game touted as being "2.5D", meaning that it toed the line between old-fashioned 2 dimensional games and the rising generation of 3 dimensional offerings. Nintendo offered Mario 64, Sony had Crash Bandicoot (who we'll get to in a minute), and Sega responded with NiGHTS.

In a nutshell, NiGHTS boils down to this...use the analog joystick to "fly" across a 2D landscape. Perform loop-de-loops and other tricks to fly through rings and collect stuff. That's...pretty much it.

Novel? Yeah, I suppose so. The sensation of flight is unique for a 2D platformer. But is this a classic gaming experience? Methinks not.

#12. Tomb Raider - Playstation 1
One of the earliest third-person 3D action/adventure games, Tomb Raider was heavy on exploration, puzzle-solving, and gunplay. But let's be real about this. Tomb Raider only had two things going for it. Well, maybe three if you count Lara's butt-cheek hugging khaki shorts that must've been oh-so practical for all that adventuring in the jungle. Yes, this game was all about Lara and her assets. Had she been, say, an aging archaeologist in a fedora hat, would anyone even remember this game? I seriously doubt it.

#11. Metroid - NES
First off, let me say that I am a huge fan of the Metroid mythos. I recognize the brilliance of Super Metroid (though I'm not personally a fan), I enjoyed the GBA Metroid offerings, and I absolutely love Metroid Prime (and Prime 3). That being said, the original Metroid, if we're all being honest with ourselves, is not a good game. Yes, it has a female lead character. Yes, it permits non-linear exploration of your environment. And yes, it has influenced game design in a way few games ever have. Were this a list of "most influencial" games of all time Metroid would almost certainly be near the top. Unfortunately, it's also near the top of this list of "most overrated" games because, it's just not a fun game.

#10. Legend of Zelda - NES
Don't get me wrong, the Legend of Zelda is good game. A great game even, especially for its time. But like Metroid, I feel that ole Zelda is more influential than classic. Have you tried playing it recently? Even for a retro gamer, it's painful to play an adventure game like this without the aid of modern conveniences like a map or a storyline. Again, I'm not saying it's a bad game. All I'm saying is that there's a bigger gap in quality between Zelda1 to Zelda3 than there is between Super Mario Bros to SMB3. It just hasn't aged well in my book.

#9. Donkey Kong Country - SNES
At its core, Donkey Kong Country is a so-so platformer released in an era when so-so platformers were a dime a dozen. What made DKC special was its impressive graphics, made possible using pre-rendered 3D graphics built on very expensive SGI super computers. There's no arguing that the graphics were impressive, but like so many of today's games, Donkey Kong Country's beauty was only skin deep. The game is just plain shallow, from it's floaty, imprecise controls to it's linear and downright boring level designs. DKC also made popular the "percent complete" game design that ranks up there with fetch-quests and rapid tapping as one of my least favorite things to do in a video game. I don't want to collect every stupid banana on every one of these mundane levels, thank your very much. Uggh. Mr. Miyamoto said it best, "Donkey Kong Country proves that players will put up with mediocre gameplay as long as the art is good." Amen to that brother.

#8. Earthbound - SNES
Earthbound is the quintessential cult classic. It's adored by a precious few diehards and unknown to the rest of mankind. Even so, it routinely pops up on lists of "Best RPGs" or even "Best All-Time" lists. I do not understand the fanatical cult following that the game has developed over the years. I've played it and enjoy it, don't get me wrong, but it's in an Ed Wood-sort of way. It's so awkward - so bizarre that I feel compelled to laugh right along with it despite the fact that I don't understand the joke.

Bottom-line: Earthbound is a so-so RPG with awful graphics, a tiny roster of playable characters, a weak battle system, and way out-there storyline. Granted, it has some redeeming qualities, but there's nothing here to fawn over. As the comic book guy might say, "most...overrated RPG...ever."

#7. Shadow of the Colossus - Playstation 2
Shadow of the Colossus is easily one of the best games on this list. But I'm telling you, it doesn't deserve all of the superlatives that are thrown at it. When reviewers discuss the game they use hushed tones as if they're describing Michelangelo's roof of the Sistine Chapel. They speak as if playing SotC is some sort of deeply religious experience. It's a video game for crying out loud! And not an involved one at that.

For those who haven't played it, Shadow of the Colossus is 16 boss battles - nothing more and nothing less. There s literally nothing more to the game. It's like Zelda: Wind Waker with all of the dungeons and towns removed. What's left are the most boring parts of the game (the 10-15 minutes of travel from one place to the next) and the most exciting parts of the game (fighting the boss).

It's fun. It's beautiful. It's an experience. But it's all highly, highly overrated.

#6. Crash Bandicoot - Playstation
Most of the games on this list are good, but not great. Crash, on the other hand, always has been and always will be a horrible video game. First and foremost, Crash is a me-too mascot platformer in the vein of good ole Sonic the Hedgehog. However, while Sonic introduced speed and attitude to the gaming landscape, Crash simply added claustrophobia to the 3D platformer genre. While his contemporaries, most notably Mario 64 and NiGHTS, were encouraging freedom of motion, Crash was busy restricting your movement to a tunnel that was about 3 Crash's tall by 3 Crash's wide. It was like playing Rayman 2 inside of a sewer. Only less fun.

#5. Mortal Kombat - various
Ah yes, Mortal Kombat. One of a gazillion Street Fighter 2-wannabes. It stood out from the crowd for one and only reason - the "fatality." With this new game feature, Mortal Kombat enabled thirteen-year olds everywhere to literally rip each other's heads off. It was the game that launched the ESRB rating system. The game that exposed Nintendo's censorship practices. The game that legitimized palette swapping as a way of adding more playable characters. Oh, and by the way, it was a downright lousy fighting game.

#4. Resident Evil - Playstation 1
To me, Resident Evil was an early 3D action game (read: early = awful) with a fresh new premise, that of survival-horror. I'll admit, playing Resident Evil was a trip - a downright frightening experience. But upon close inspection, any reasonable person will have to admit that the game affixed to that experience is pretty awful.

First and foremost is the infamous tank-like control scheme. The combination of these controls with a fixed camera and variable camera placement made for some of the most frustrating game mechanics ever, especially during RE's numerous tense moments. Without a doubt, this game would have been far more enjoyable as a point-and-click adventure rather than the pseudo-action game that it tried to be.

Less famous but equally horrible was the game's overall poor design. It amounted to a series of nonsensical fetch-quests and lame puzzle-solving. I mean come on...why in the world would a crack covert ops team need to pick locks or find a door key while searching through an abandoned mansion. Kick the darn door down! Shoot the doorknob off! Are you kidding me?

#3. Sonic the Hedgehog - Genesis
Even the most diehard Sonic fan has to admit, in his heart of hearts, that the gameplay in the original is incredibly shallow. He has one move for crying out loud. Jump! Sure, the level designs were good, but for its sheer size (or lack thereof) Sonic the Hedgehog has to be regarded as a fun diversion when compared to its nemesis and chief rival, the mighty Super Mario World. Sonic's twenty-one "acts" simply do not measure up in quantity nor quality to SMW's 96 levels.

No, the continued popularity of this title has less to do with its quality than with its titular character. Like Lara and her polygonal push-up bra, Sonic's fame can primarily be attributed to his toe tapping, bad boy attitude. He was followed by a veritable flood of copycats, from Sparkster (an opossum), to Earthworm Jim (yeah, a worm), to Cool Spot (the 7UP mascot), to Awesome Possum (another opossum) all the way down to Crash Bandicoot (whatever that is). In terms of fun factor, many of his wannabes actually managed to outdo to ole Blue Bomber. It has been said that one of the criterion of greatness is that you are "oft imitated but never duplicated". In that regard, Sonic fails miserably. And that, my friends, is why Sonic is so high up on this list.

#2. Final Fantasy VII - Playstation
I hate this game. Not because it's bad, mind you, but because it is not deserving of all the praise it has received over the years. For the life of me I cannot understand why it has placed in the top 3 of virtually every significant "best games ever" list of the past decade. Again, FFVII isn't a bad game. Bebe's Kids for the SNES was a bad game. But FFVII is all flash and no sizzle. All style with no substance. In more technical terms, it's plagued by horrendous loadtimes, too-frequent random battles, too-long battles, a small roster of playable characters, and a mundane, last-generation battle system. Yes, it ushered in the era of 3D RPGs, but its legacy also includes obnoxious story elements such as the teenage anti-hero brimming with teen angst. We also have FFVII to thank for the gender-bending character designs that continue to plague the RPG genre. And for the seemingly endless FMV sequences. Thanks, but I'll pass.

In my book, FFVI was the "Final" Fantasy.

...And now, for the most overrated, most undeserving game of all time!!!!

#1. Every game ever made for the original Game Boy
That's right. All 626 of these turds can rot in a landfill for all I care. Have you pulled out your old Game Boy recently? Playing any game on it is like staring through a tank of lemonade at a 2-inch black-and-white TV screen on a bright summer day in Phoenix while listening to a broken music box and holding a brick in both hands. How in the world did Nintendo manage to convince us to use this system, much less sell us 1 billion of these games?

Now I realize that it's a bit unfair to blame the software. The real culprit here may be the toaster that we played them on. But even so, every single game on the system is forgettable.

  • Super Mario Land? Is that Mario or a flea? And is he really piloting a submarine?
  • Donkey Kong Land? Either I need glasses or it's my Game Boy that's seeing double.
  • Metroid II? AH, a Metroid with legs! AH, a Metroid that floats like a jellyfish!
  • Tetris? Tetris is now on approximately 3 million platforms. This is the second-worst platform to play it on.
  • Zelda: Link's Awakening? Actually, this is probably the one and only exception to the rule. This game was pretty darn good.

Long story short, when the DS was released it did not feature backwards compatibility to the Game Boy. Finally, we had met the day when these games would no longer haunt us. Good night, and good riddance to the most overrated 625-chapter "game" of all time.

So there you have it - my painstakingly researched list of the most overrated games ever. May they rest in peace, and may people recognize them for what they truly are, and not for what they believe them to be.

Thursday, May 7, 2009

Ainsley the Deep Thinker

I had a wonderful moment with Ainsley today. After getting the girls ready for bed and reading them books, Ainsley said her bedtime prayer. Immediately after finishing, she asked me, "Daddy, why do we finish with 'in the name of Jesus Christ', and why do we start with 'Heavenly Father'?"

What a teaching opportunity! I quickly rehearsed to my captive audience the plan of salvation, explaining that Heavenly Father sent us to Earth to obtain a body and to learn how to master it. I explained that gour bodies are imperfect by virtue of the Fall so we all make mistakes which prevent us from approaching our perfect Heavenly Father. Directly, that is. I explained that because Jesus lived a perfect life and died for us, he made it possible for us to come back into Heavenly Father's presence and made it possible for us to communicate with Him. Jesus is our advocate and so when we pray, He carries our message back to our Father who love us and who wants to hear from us.

Ainsley thought on this for a second and then asked, "So, it's like we call Heavenly Father on the phone and Jesus listens to us, writes it down, and brings the message to Heavenly Father?"

"Yes, Ainsley. I think that's how it works," I told her.

Friday, May 1, 2009

Lemming Flu


Unless you're living under a rock, you've heard of a contagious disease that has affected people in Mexico and elsewhere in the world. The WHO and CDC are calling it an "outbreak" and the media is using words like "pandemic" and "crisis" and "emergency" with increasing frequency.

What is this horrible malady that warrants an "emergency response" from the CDC? What disease has shut down dozens of schools across the United States, grounded flights across the globe, and been the top story on every news medium in America?

It's the flu, of course.

I must be missing something. What exactly is it about this bug that should concern me? Has anyone answered that question? Have they told us anything that can be interpreted as "be afraid, this disease will maim and kill your family"? Personally, I haven't heard anything to that effect.

Now I don't want to sound callous as I say this, but an illness that infects a couple thousand people and kills a few hundred in Mexico does not worry me much. It's a 2nd world country for crying out loud! People there don't have access to medical treatment the way we do here. The people who are catching this thing here aren't dying because they're being treated and besides, the symptoms of this bug are NOT BAD! It's the flu!

According to CDC, here are the symptoms:

"The symptoms of H1N1 flu in people are similar to the symptoms of regular human flu and include fever, cough, sore throat, body aches, headache, chills and fatigue."

Oooh, scary. It's the FLU!! I don't know about you, but I get the flu every other year. In fact, it just worked it's way through my entire family. Big woop. I'm certainly not going to build my life plans around it. Why should this shut down a school, honestly?

Bottom line, I refuse to be a lemming. Someone somewhere decided that this is newsworthy and the next thing you know it's an epidemic of catastrophic proportions. I just don't buy it. Not without some proof.

Of course, I could be dead wrong about this. This could turn out to be a tragedy and I'll have to eat my words. But shouldn't we wait until there's some indication that this is worth worrying about? At this point all we know is that it's the flu and that its symptoms and treatment are the same as for the common flu. It's also contagious, but again, what exactly is the big deal?

I for one am not going to live in fear for no good reason.

Thursday, April 30, 2009

Nintendo personas


I asked Ainsley and Aftyn which video game character would best represent each member of our family. They came up with some interesting choices. Here's the roster:



Nathan = Yoshi

Personally, I don't see the resemblance. Yoshi is a green dinosaur who gobbles up fruit and turtle shells in mass quantities. Admittedly, I do like fruit, but if I had to attack someone I most definitely wouldn't do it by projectile vomiting.





Cara = Daisy

I guess this one fits, given Cara's most recent hair dying experiment. Red-heads are a fiery bunch, eh?





Ainsley = Bowser

Ainsley chose this one herself, I swear. On rare occasions she can be a scary adversary, but even when she's making her best mad face she's as cute as a button. I don't think Bowser could pull that off...





Aftyn = Zelda

Now this one is a good pick, I think. Not only is Aftyn a little princess, but she's also our damsel in distress with unparalleled frequency.





Gavin = Toad

And finally, there's Gavin. He's short, has a big noggin, and speaks in unintelligble quips and yelps. So, yeah, this one ain't bad.


Thursday, April 23, 2009

How to Buy Video Games

If there's one thing I hate doing, it's buying something without having done any research. How do I know if I'm getting a good deal? Is what I'm buying a quality item? Is it even what I'm looking for? Answering those questions when shopping for video games can be extremely difficult. So, allow me to give you some advice. I've done a fair amount of game playing in my life, and a just a wee bit of video game shopping as well, as my dear, sweet wife will begrudgingly attest.

Buying a game, like pretty much anything else I can think of, boils down to the main principles:

First, find the right product
Second, find a quality product
and Third, find a good deal


Principle#1: FIND THE RIGHT GAME

Let's assume that you already have your gaming console (Wii, PS3, XBox 360, etc.) and that you're buying for a particular gamer who has preferences which can be articulated. No two-year-olds please.

  • Know your genres
    Begin by asking the gamer what kind of game they want. Video games are a form of entertainment and so you should shop for one much the same way you would for a movie. You wouldn't buy a romantic-comedy for an action movie buff, so don't think that just because Mario's face is on the cover that your preteen will like Mario Golf. First find out the type of game your gamer is after.

    For simplicity's sake, today's modern games break down into these major groups: Action/Adventure, Fighting, First Person Shooter (FPS), Music & Party, Puzzle, Role-Playing Game (RPG), and Sports.
  • Know the ESRB rating
    The whosy, whatsit rating? You know, the little box with an E, a T, or an M on it. The Electronic Software Rating Board (ESRB) is the video game industry's equivalent of Hollywood's scale of G, PG, PG-13, and R ratings. Know which age group you're shopping for and trust me when I say that the ESRB ratings should be taken seriously.

  • Buy online
    Unless you know EXACTLY which game you're looking for AND you are certain that the store has it in stock, shopping for video games at any brick-and-mortar store is a collosal waste of time. You're almost guaranteed to walk out with the wrong product.

    Stores are a bad choice because they have very limited wall space dedicated to video games. As a result selection is limited to perhaps 100-150 titles of the hundreds or thousands of available titles. You also have no useful information other than the cover art on each game and the advice of a pimple-faced, minimum wage sales clerk.

    Instead, bookmark and use these sites:
    http://www.gamestop.com/ - great for new and used games
    http://www.amazon.com/ - free shipping!
    http://www.ebay.com/ - duh
    http://www.walmart.com/ - low prices and good selection
    http://www.toysrus.com/ - good selection and occassional promotions


    Principle#2: FIND A QUALITY GAME

OK, now that you have a genre, an age-appropriate rating and a place to shop, it's time to find a good game. There's nothing worse than dropping $50 or $60 on a complete dud that your gamer only plays for 15 minutes.

  • Consult the experts
    Fortunately, with the power of the internet, finding a good game is easier than it sounds. All you really need is to search for games on Metacritic, your friendly neighborhood review consolidation tool. Simply go to http://apps.metacritic.com//search/games.jsp and search by game console and genre! Exclude anything that gets an average rating lower than 75, or so. If it didn't rate well with gaming experts, chances are your gamer won't be overjoyed by the game either.
  • Avoid licensed properties
    If you were too lazy to go to Metacritic, heed this warning: Don't buy any games based on a licensed property. It's tempting to buy something simply because it has a recognizable name, but in the world of video games, having such a name is almost always a mark of death. There are exceptions, of course, but pretty much anything based on a cartoon, a daytime kid's TV show or a summer Hollywood blockbuster is a flaming pile of poo. Don't do it! Resist the urge!


Principle#3: FIND A GOOD DEAL


Here's something we can all appreciate, huh? Saving money is a universal want and need. Games aren't exactly cheap either. Especially if your gamer goes through them quickly. Here are a few tricks to make your gaming dollars streeeeetch farther.

  • Buy used
    This one's a no brainer. Buying games used will generally save you 50-75% off of retail price. Compared to other forms of entertainment, there's an extremely vibrant used video game market out there. Did you know that more than 2 billion pieces of software were produced for the last generation of consoles (PlayStation2, GameCube, and XBox)? That's more than 6 games for every man, woman, and child in the United States. These things are everywhere and a lot of them are recycled by retailers like GameStop and Amazon. Gamers also sell and swap tons of games on sites like Ebay and Craigslist.

    You can save a lot of money by buying used and even more if you resell your games once you're done with them.

  • Buy last year's model
    Quick, what's the difference between FIFA Soccer 2008 and FIFA Soccer 2009? The answer is updated player rosters, some minor refinements in gameplay, and a whopping $34 difference in cost. FIFA 2009 retails for $50 while you can find last year's version for a fraction of the cost. This principle is especially true for Sports titles but it applies to pretty much any title once a sequel is released, from Halo to Littlest Pet Shop. The older games moves to the bargain bin but remains on the shelf (because it was a best-seller) right next to its younger and more expensive sibling. Unless your gamer is a hardcore fan of a series, always stay one version behind.

    NOTE: for you Nintendo fans out there, don't hold your breath for tentpole games like Mario Kart or Wii Fit to ever come down in price. Nintendo is the Disney of the video game industry and are masters at keeping demand high for their games. They accomplish by rarely releasing a sequel for the same gaming console.

  • Buy last generation
    The current generation of gaming systems (Wii, PlayStation 3, Xbox 360) are each backwards compatible to the generation that preceded this one. That means that the Wii can play all 500 games released for the GameCube, the Xbox 360 can play almost 500 of the games released for the original Xbox, and some of the older models of the PlayStation 3 can play many of the 1500 games released for the ultra-popular PlayStation 2.

    So don’t bother buying $60 new releases for the current generation when you can buy A+ titles for the previous console for $10-20. You’ll find that very little has changed from the previous generation to the current one aside from better graphics and the Wii’s innovative motion controls. Again, use Metacritic to find the best games for your system.

    WARNING: Wii is the only 100% reliable console for backwards compatibility. Every Wii system will play all GameCube games. The Xbox 360 can play most of the old Xbox games. Check this site to see if the game you’re after is compatible: http://en.wikipedia.org/wiki/List_of_Xbox_games_compatible_with_Xbox_360
    The PlayStation 3 is very spotty when it comes to backwards compatibility. I won’t go into the reasons why here. Basically, only certain models of the console even support backwards compatibility, and even then the list of games that are compatible is limited. Use this site to lookup a specific game: http://www.us.playstation.com/Support/CompatibleStatus

  • Know the market value
    Finally, make sure you’re getting a good deal on a game by shopping around. Or better yet, just check this site to see what the current going price is for the game you’re after: http://www.videogamepricecharts.com/

So that's it, you're an expert now. Start shopping now!

Tuesday, April 21, 2009

Fanboy no longer?


I'll admit it, I'm a Nintendo fanboy. Or at the very least, I'm an Nintendo snob. In my estimation, Super Mario World is to Sonic 1 thru 3 what a Mozart concerto is to a Kenny Chesney charttopper. Sure, Kenny's fun but come on...there's a little thing called staying power. Obviously, only one of those two has it.

I could go on, but you get the idea - everyone else makes games, but Nintendo makes classics.

The net result is that while I have owned a number of non-Nintendo consoles, I've never considered any of them my primary gaming console. I've always been cognizant of this fact, but it really hit me late last week.

It hit me when I saw a news item on Slashdot about a movie script being written for Shadow of the Colossus, a PlayStation 2 game. People commenting on the news item lamented the prospect of Hollywood destroying yet another "beautiful thing."

I suddenly felt as if I had missed out on something. After a bit of research, I discovered that I had missed out on quite a few somethings. So, I found a great deal on Ebay and picked a PS2 Slim with nine of the best games on the system. Look at me, I'm branching out! But Sega still sucks.

Under Pressure

After soaking in nail polish remover for two hours

A word to the wise: when you move from a place at low elevation (such as Seattle, Washington) to a place at high elevation (like Salt Lake City, Utah) be sure to open all of your tubes and cans to depressurize them. Otherwise, be prepared for some nasty spills. I found out late last night that even a tiny little tube needs to let off its steam.

Today is Cara's birthday, and last night I stayed up late to put together a hall tree for her. I hoped to surprise her in the morning with a beautiful new piece of furniture. However, I ran into trouble when I discovered that a small piece had been broken in half. I got out my trusty tube of Super Glue, but as you probably guessed by now, I forgot that it hadn't been opened since we moved. I gave it a quick twist and physics took it from there.

In my hand the tiny Super Glue tube became a mini-geyser of instant epidermis-bonding goodness. Luckily, I had the presence of mind to keep my fingers spread out so they didn't get bonded to one another. Instead, I just had six fingers that were missing their fingerprints.

I quickly read the super glue package which said that you should soak the affected area in "nail polish or acetone". Cara didn't have an acetone-based nail polish remover, so I opted for the nail polish option. Alas, that didn't work either. And joy of joys, Cara didn't have any clear nail polish, so I wound up with beautiful purple, super glued fingers.

To make a long story short, this morning I ran to the drug store and got some acetone and it's all good now - chemical burns notwithstanding. Oh, and I didn't get to bed until 3:30am.

The hall tree looks great by the way. Cara better like it...

Monday, April 20, 2009

Niner's blog

Yes, I'm blogging. I said I would never do it, but I've said that about a lot of things. I said I'd never paint a house...or buy a minivan...or live in Utah. But alas, I've done all those things. Then again, I've never watched Titanic, so at least one of my negative affirmations is intact. There's solace to be found in that, right? Right? Sigh...

In any case, here am I, with a virtual pond in front of me just begging to have rocks thrown into. We'll see what actually unfolds, but I think my posts will cover topics such as religion, video games, and assorted rants. An eclectic assortment to be sure, but welcome to my world.

Thanks and God bless.